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Obsidian sword ftb9/11/2023 This can be useful for surprising your targets without showing off who or what struck them. This trait will make the projectile turn invisible when fired. Veiled is a Trait that can be found on a Raven's Feather Fletching. Step 3: Add Obsidian Shards Place obsidian shards into the tool forge. Despite the upside of granting a bit of Resistance, it is still advised to not run head-first into battle. Place the obsidian tool that needs repair on the tool forge by right-clicking on it. This trait will, at random, grant the Resistance effect on the user for a short time when a target is struck. Stalwart is a Trait that can be found on all Knightmetal toolparts. Thankfully, Steeleaves are not consumed during the process, but it will not work if there are no Steeleaves in the hotbar and they are in the player's inventory. This trait will find any Steeleaves in your hotbar, and repair the tool if there are any Steeleaves. Synergy is a Trait that can be found on all Steeleaf toolparts. This speed boost is similar to how the Naga gains speed as its health diminishes. This trait, depending on the amount of health left by the user, will begin to gain a speed boost. Precipitate is a Trait that can be found on Naga Scale Toolparts. Outside of the Twilight Forest, which can also include other dimensions that are not the Overworld, the weapon will gain an attack or damage boost. If the player is in the Twilight Forest while using this tool, it will gain a speed boost. This Trait either changes the speed or damage of a weapon, depending on which dimension the user is in. Twilit is a Trait that can be found on all toolparts. This table is perfect for comparing each material introduced by the Twilight Forest Mod, to see which best suits your next tool. Though Fiery Toolparts deal with fire and heat, they're still able to be held with bare hands without burning the wielder.Īll that information too much to handle for a simple mind? This easy-to-use table will help sort out your problems, figuratively and literally. Like the Fiery Pickaxe and Fiery Sword, the Fiery Toolparts are all about using heat and fire to the user's advantage. Common traits with Fiery Toolparts are their reasonable durability, high mining level and a good attack damage. This tool material is quite versatile in use, able to be used in all toolparts, excluding Fletchings. (For example, reducing the distance forward that it can go by 1 in exchange for 1 additional range downward) Also, this third tier would consume considerably more power then the tier 2 breaker, and can also have its range upgraded, with the same caveat of more power draw.Fiery Toolparts are toolparts made by smelting Fiery Ingots, Block of Fiery Metal, Fiery Tools or Fiery Armor and casting toolparts with Molten Fiery. Additionally, its range can be configured and moved (To an extent) to be nearly any rectanguglar shape by trading off axis. This would allow for even more configuration, including block filtering and setting only specific areas that are within range to be placed/broken. Tier three would require teleportation cores, and would expand its range to be a 3x3 area in front of the block breaker, extending 8 blocks from the front. (Always on/Ignore redstone, Only on with redstone, Only on without redstone, redstone pulse) Additionally, upgrades can be added to increase range, but at the cost of more energy used per operation. Tier two would require power, and would come with both a range boost of 8 blocks in a line in front of them, as well as adding different redstone options. I was thinking that there could be three tiers of them: A simple, low-tech one, that simply places/breaks one block in front of it when it receives a redstone pulse. Something I would like to see in this mod: Block Breakers and Block Placers.
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